
Maybe try going to java 1.8 and seeing if it will go. : [texFix.I have checked my console, and the only difference I can see between my output and yours is the Java version.

: : at .LoadController.propogateStateMessage(LoadController.java:197) : : at .ndEventToModContainer(LoadController.java:219) : : at .Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) : : at .Subscriber.dispatchEvent(Subscriber.java:71) : : at .concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) : : at .Subscriber$1.run(Subscriber.java:76) : : at .Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) : : at .Subscriber.invokeSubscriberMethod(Subscriber.java:91) : : at .FMLModContainer.handleModStateEvent(FMLModContainer.java:637) : : at .SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121) : : at pl.func_110968_a(FastTextureAtlasSprite.java:185) : : at .SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65) : : at .FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69) : : java.io.FileNotFoundException: minecraft:textures/mcpatcher/ctm/leaves/jungle_leaves/6.png : : at (DelegatingMethodAccessorImpl.java:43) : : at (NativeMethodAccessorImpl.java:62) : : at .FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:336) : : at .Loader.initializeMods(Loader.java:754) : : at .LoadController.distributeStateMessage(LoadController.java:136)

: : at .EventBus.post(EventBus.java:217) There is none, the game doesn't exactly start up ever but I hope this is good enough? Launch the game, hit play on the MineCraft launcher and waiting until 95%

I have tried uninstalling the modpack on twitch, clearing out the twitch Minecraft Folder and reinstalling, deleting other modpacks, allocating more ram, and multimc (which doesn't even work for my computer so I gave up there) ISSUES NOT USING OUR TEMPLATE WILL NOT BE CONSIDERED AND WILL BE CLOSED!Įvery time I launch the game with the twitch launcher the game without fail loads fine until it gets to
